Resource and Production – Gather, Store and Craft. Create Items and Blueprints and use them across the entire system.
Works in various game types, with over 18 Unity Events to hook into.
UI Billboardsto have World UI components always face the Camera like those above
3 Core Control Modes – Overseer – Player Controlled – First Person – Most game types can pick the best fit even if the mode is not exactly their game type. It simply reflects how the Input is handled