Grid Builder 2 expands on Grid Builder as a base grid system for the foundation of many game types. New features include placing objects larger than one cell, saving and loading, preconfigiured grids, rotation, moving, selecting and a larger array of tools and types for the grid.
There are many customisation options to choose from such as grid size, cell size, type of grid, blocked cell radius, placement feedback and much more.
This system is designed in such a way that it will fit in with any game style using prefabs, materials and textures.
Many game genres use grid systems such as tower defence, strategy, real-time strategy, simulation, construction, puzzle and many more.